economy

TIPS for Intentionally Creating Wounded Troops (make as many as you need)

Monster battles cap wounds at 10% per fight; attack with 10x the wounded troops you want and lose on purpose to hit event goals exactly.

TIPS for Intentionally Creating Wounded Troops (make as many as you need)

Core mechanic: in Evony monster/boss battles, a single battle will never wound more than 10% of the troops sent (verified). Exploit: send 10x the number of troops you want wounded and deliberately lose — e.g., to get exactly 200 wounded troops, attack a monster with 2,000 troops and lose on purpose. Use non-ground troop types for a reliable 10% cap (ground-only troops reportedly can wound at less than 10%). If the Monarch Talent 'Mortality' (Lv6) is selected, the wound cap drops to 5%, so you then need 20x the troops instead of 10x. Primary use case: events that reward you for healing a set number of troops — e.g. trade-goods events (Eagle of Freedom, Strong Drink, Shining Treasure, Silk Road, Fragrance, Tea Culture) where healing 30,000 troops yields 300 exchange items, and 200 of those exchange for 500 medals — plus the daily 'heal troops' activity score, and pre-staging wounded troops before events like the Monarch Competition 'Power Increase' stage.

Original research source: Evony Guide Wiki

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