Civilization Treasure | Evony: The King's Return GUIDE WIKI
8/8/2025 – Added information up to Lv15.
Read guide →192 field-tested references
Research-backed guides for generals, PvP, monsters, city growth, events, and every decision that compounds.
8/8/2025 – Added information up to Lv15.
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updated: 6/27/2026 posted: 10/13/2020[Beginner's Guide](https://evonyguidewiki.com/en/category/beginners-guide-en/)[22 comments](https://evonyguidewiki.com/e…
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Which skill books to attach per role for monster hunting, PvP attack/defense, gathering, and support duties.
Read guide →Blazons equip at the four training facilities to add large troop-type Attack/Defense/HP buffs; 48 blazons across 8 sets and 6 elements, max Lv20.
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How Evony buffs and debuffs actually work: the six buff types, additive stacking, combat-role activation, and the half-reduction debuff rule.
Read guide →Ranks Civilization (Star Atlas) gear sets by role and compares mixed vs unified builds; the strongest combat gear tier.
Read guide →Interactive tool listing every debuff source with per-item magnitudes to compute total troop-type debuffs.
Read guide →Cheap monarch-gear leveling via patrols, black market, and the daily Wheel of Fortune instead of store purchases.
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A reliable method to place 3 desired Lv4 skills on a general, working around the overwrite mechanics.
Read guide →Every source for blazon pieces, from free monster/event routes to paid packages.
Read guide →The certificate upgrades Ares->Imperial and Achaemenidae->Parthian; obtained mainly from the Gather Troops event and Vikings.
Read guide →Refining Stones refine equipment; no large single source except paying, so gather steadily from many events and bosses.
Read guide →Correct timing: swap monarch gear per activity and equip only at the trigger moment, because buffs lock in when the action starts or troops arrive.
Read guide →Upgrading Ares->Imperial and Achaemenidae->Parthian: modest ~3-8% stat gain, forge cost, and whether to prioritize attacker or mayor gear.
Read guide →Overview of monarch gear and the composition-count/store-cost tables for building pieces Lv1->Lv15.
Read guide →The seven monarch ranks, their prestige/VIP requirements, and the flat buffs each grants.
Read guide →Recommended Dragon/Ares/Achaemenidae red-equipment mixes per general role, including the debuff-only mayor build.
Read guide →Per-slot comparison of the three red-equipment lines, their forge tiers, debuff direction, and refine efficiency.
Read guide →Seals are a Spiritual-Beast buff system like Academy research: always-on buffs that need no beast assigned to a general.
Read guide →Complete numeric table of every skill book (Military, Development, Sub-City, Debuff, Duty) with Lv1-4 magnitudes.
Read guide →General specialties (4 on gold, 3 on purple) plus the Flexible 5th Specialty, with runestone/gem costs and F2P feasibility.
Read guide →Main research building (Keep Lv2); research is blocked while it upgrades; push Advancement/Typography research first because it raises Research Speed and sno…
Read guide →~10-day quest event where many NORMAL bot actions (building, research, gathering, boss kills, cultivating, shrine offers) score points; delete low-value ques…
Read guide →Spend alliance points (from killing monsters) here; only Tribute (and Truce Agreements) are worth buying at full price -- everything else only during random…
Read guide →Ranged-troop training building; unlocks higher ranged tiers by level and has the Duty Officer slot at Lv21 (earlier than Barracks).
Read guide →Wall-defense building (Keep 6, Walls-gated); Duty Officer slot very early at Lv11; gates high-level Archer Camp upgrades.
Read guide →March/troop-capacity support building (Keep 6); cheap, Keep-only gated, no troop-tier unlocks; gates Rally Spot Lv26+.
Read guide →Troop-tier-upgrade building unlocked at Keep 27 and permanently capped at Level 1; enables converting lower-tier troops to higher tiers.
Read guide →Collection/buff building (Keep 11) giving rewards and buffs for accumulated generals and artworks; gates Keep 28/33 and the Triumphal Arch.
Read guide →The ten Art Hall Exhibition Halls each hold 4 artworks and pay three reward tiers (20/60/200 items) of gems, stamina, speedups, research stones and teleporte…
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16 Art Treasures give permanent troop buffs/debuffs, unlocked via Exhibition Hall/General Hall set completion, leveled 1-8 with Scrolls + Artwork Fragments.
Read guide →Event-only Auction House (in the Market) sells items for GEMS in Mysterious/Rare/Common tiers; only worth it for heavy payers; lost bids refund gems (manuall…
Read guide →Ground-troop training building; level unlocks higher ground tiers (T2@6 ... T17@50) and training capacity/speed; Duty Officer slot at Lv25.
Read guide →Battlefield Shop spends Badges or Dragon Crystals on generals, scrolls, gems, gold, resources, EXP and materials; buying gems with badges (5,000 gems = 110 b…
Read guide →Rotating gem shop, level-gated; best buys are 24h Speedups and Tribute (resource-cost), worst are Stamina and Monarch/General EXP.
Read guide →Troop-protection building (Keep 9) that deposits soldiers out of combat for up to 12 hours; deposit is disabled while it upgrades; capacity 100k-800k dependi…
Read guide →Reference list of what's inside various EVENT chests (Fire Spirit, Flower, Luxury Treasure, King's, Taxing Gift, Candy, Witch's Bag) -- drop-content data for…
Read guide →Gacha event: farm key fragments free by hunting monsters (80/day) and gathering (20/day); repaired keys open gem-cost chests for a chance at a golden general…
Read guide →Priority Academy & Rally Spot first; buffs from research/gear/duty officer speed construction; several buildings disable core function while upgrading.
Read guide →The single most important economy event: it REBATES a large share of resources/speedups/items you spend, so hoard resources and time big construction/trainin…
Read guide →PvP buff building (from Keep 1, but gated by Pasture/Victory Column) where appointing star-6+ golden generals to positions grants combat buffs; unlocks more…
Read guide →Fully F2P hammer event: spend hammers to smash/activate four eggs (min ~58, usually ~70 for all four) for gems, stamina, teleporters, speedups, materials and…
Read guide →10-day quest event (~twice/month) -- the cheapest route to the PvP 'march effect' and a golden historic general; 40 quests are largely normal bot actions (ga…
Read guide →Rough monarch-power thresholds by Keep level to identify a 'dead' (abandoned/no-troop) city before attacking, plus gray zones and alive-city comparisons.
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Tavern level directly sets historic-general odds; free daily tavern check is worth doing, Lv24+ best for gem-refresh.
Read guide →Fully F2P wish event: earn Wishing Coins free by killing monsters and gathering, spend on apple tiers for rewards (stamina, teleporters, speedups); deliver a…
Read guide →SPEND/PAY event mechanically identical to King's Party but cheaper; buying Basic Gems fills a garden for Civilization scrolls and an Epic general; not F2P-vi…
Read guide →Governs alliance-help count, reinforcement capacity and resource-transport; raising it (and Market) increases how much free alliance help you receive -- a di…
Read guide →PAID reference: five event-package price tiers ($4.99-$99.99); the $4.99 pack is the best value and buyable once/day per tier ($99.99 up to 12x/day); an Opti…
Read guide →PAID value comparison: for the same ~$185, one full 1st-5th set gives the exclusive general/scrolls and more speedups; spamming the $4.99 pack maximizes gems…
Read guide →Roster of Evony's recurring limited-time events (category index page).
Read guide →Food-production field; its own upgrade never costs food (only lumber/stone/ore), strictly Keep-gated, cheap early and enormous late.
Read guide →Equipment-crafting building (Keep 7); higher level and Watchtower level unlock higher equipment tiers; Craft is blocked while it upgrades; Champion's/King's…
Read guide →Solo daily monster-hunt challenge scored by defeating a configurable Trial Temple boss plus monsters and Hecates; 2 free keys/day; torches expire after the e…
Read guide →Recalls Deserters and revives dead Souls (separate from the Hospital); soul revival consumes Soul Crystals; gates Keep 38 and the Victory Column.
Read guide →Heals wounded and revives SvS dead; capacity scales with level plus many buffs; Heal is blocked while it upgrades (do not upgrade mid-war); cannot heal siege…
Read guide →Runestones raise General Specialty; best F2P sources are Dwarf's Lucky Apple, Battlefield personal-score rewards, Daily Activity, Champion loyalty, and selli…
Read guide →Mostly-defunct method: pay via Amazon Coins for up to 10% off; Amazon Coins and the Aptoide workaround are largely discontinued now.
Read guide →Adv City Teleporter (targeted move) comes free mainly from the Gather Troops event (kill enemy troops) and Crazy Eggs; Store price 2,000 gems -- avoid.
Read guide →Adv Troop March Speedup (PvP must-have) comes free mainly from the Gather Troops event (build Lv6+ traps) and Golden Refining (cultivate generals); Store pri…
Read guide →Artwork Fragment Chests (I-VI) fill the Art Hall Exhibition Halls; best free source is Magic Artwork Chests from Lv1 Junior Hydra (100%) and Crazy Eggs.
Read guide →Badges (Battlefield Shop currency for generals, Wonder, Ares equipment, dragon training) come mainly free from Battle of Constantinople and Battle of Chalons…
Read guide →Over 300,000 free gems obtainable per half-month; best free sources are Northern Invaders, World Boss, Treasure Hunt, Server War, Crazy Eggs, daily logins an…
Read guide →Free gold sources: battlefields (BoC/BoG), Crazy Eggs, double-drop Goblin/Bayard/Viking kills, World Boss, plus semi-paid gem-to-gold Levy at the Keep with C…
Read guide →Hammers (for Crazy Eggs) come free from double-drop boss hunts (~50% drop) and gathering ~Lv6 tiles; aim ~20-30/day; a full four-egg activation needs ~60-70…
Read guide →Hammers smash Crazy Eggs (60-70+ needed/cycle); best F2P source is farming low-level bosses with a double-drop general, plus gathering Lv6+ resource tiles.
Read guide →March Size Increase items (Junior/Medium/Senior) come free from Viking chests, Dawn of Civilization and World Boss rankings, and Faberge-Egg tile drops; othe…
Read guide →Free medals from the Trade Products Event, Viking kills, and hunting LOW-level normal monsters and bosses; high-level bosses do NOT drop medals.
Read guide →Ranks resource sources: event-boss resource boxes best, then gathering, then production; lists best boss drops, gathering-buff stacks, and warns against open…
Read guide →Scrolls craft mid-to-high equipment; General's/King's/Dragon scroll chests drop free from specific bosses/Vikings, but Achaemenidae, Duty-Officer and Civiliz…
Read guide →Common skillbooks best farmed via Relics, Gather Troops event chests, and Viking Challenge; Debuff via Bacchus Tavern gacha; Duty mostly gem-shop/paid only.
Read guide →Ranks free speedup sources: Consuming Return Event by far the largest, then Battle of Constantinople, then boss kills (Cerberus and Pan best); many bosses dr…
Read guide →Stamina refills to 100 at daily reset and recovers faster with VIP/talent; the huge free source is the Consuming Return Event, with Crazy Eggs and Lucky Appl…
Read guide →VIP TIME (distinct from VIP level) must be active for VIP benefits; it stacks cumulatively; best semi-F2P is a 30-Day VIP from the Black Market for 3,000 gem…
Read guide →March slots start at 1, max out at 6: +4 from free Academy research, +1 from VIP5+ with VIP time active.
Read guide →Levers that raise march size: Rally Spot level, research, VIP, rank, monarch gear, generals, equipment, items.
Read guide →3 march-speed types (basic, to-monster, to-resource) and the free/paid levers that raise each.
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5 levers that raise a general's power score, plus the key warning that power != actual strength.
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General storage cap rises with Keep level and with VIP level (using VIP time); limits have been raised repeatedly.
Read guide →Monarch EXP caps General level; best source is Shrine Offering with free Tributes (up to 10M/week), plus Hydra kills and resource tiles Lv13+.
Read guide →Prestige comes mostly from Shrine offerings (~100K/week) and boss hunting (~150K/week, bigger weight); Lv4+ normal bosses give the most per kill.
Read guide →Buff building (Keep 12) where placing Ornaments and leveling the building grant construction/troop buffs; leveling needs Prosperity Points earned by PLACING…
Read guide →Subordinate cities (Keep 11) give buffs/debuffs/general EXP by culture, not their own troops; Korea boosts gathering+warehouse, China boosts production+train…
Read guide →The Keep is the master gate of the city; every other building and most features are Keep-level-gated, so Keep level is the top-priority pacing variable for b…
Read guide →SPEND/PAY event: buying Basic Gems fills a cake for rewards including Civilization/Duty-Officer scrolls not in normal packs; not F2P-viable -- a whale spend-…
Read guide →Paid progressive package (three levels, bought with gems 1,000/24,000/100,000) delivering ~594 days of speedups, resources, materials and EXP; a spend-value…
Read guide →Full VIP1-28 buff table: VIP5 march slot, VIP8 construction+, VIP10 research+, VIP17 free builder, VIP14+ monster double-drop; buffs need active VIP Time.
Read guide →Fully F2P card event: collect 5 colors of cards free from tiles and monsters, combine 3 into Lucky Boxes (10 tiers); use the surplus-minimizing combine algor…
Read guide →On-city resource income node: free daily resource tax collections, Black Market shop (unlocked Lv11), event-only Auction House, and a Lv24 duty officer that…
Read guide →Reference for which crafting materials come from each chest/bag; 12 material types across Lv1-Lv5+; best farmed by hunting many bosses/Vikings.
Read guide →Reference march-size totals for keep levels 26-40, broken down by rally spot, research, VIP, rank, gear, item use.
Read guide →End-game research building (Keep 36) for battle buffs/debuffs, paid in Tactic Scroll + Gold (not Research Stone); its duty officer also speeds ordinary Acade…
Read guide →Ore field, the latest-unlocking resource field (Keep 11); upgrade never costs ore; Keep-gated.
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For <$100/month spenders: buy one $4.99 Event Package/day, prioritize Limited Time Promotion + weekend bonus tiers.
Read guide →Levels up Spiritual Beasts, Dragons, and Seals; gated by Keep 21 + Warehouse; gates Council of State tiers alongside Victory Column.
Read guide →Converts PvP captives into resources (Labor) or Prestige (Release); level raises Prison capacity and capture rate; imprison generals unlocked at Keep 15.
Read guide →Stone field, first buildable at Keep 6; upgrade never costs stone; strictly Keep-gated, cheap early and huge late.
Read guide →Controls your own march/rally size (troops per march); Keep-gated and Army-Camp-gated from Lv26; Duty Officer slot at Lv35 increases March Size Capacity.
Read guide →Production building (Keep 21, Hospital-gated) making Materials, Research Stones and Historic Medals; producing stones is blocked while it upgrades; stones ra…
Read guide →Daily quest race scored by SPEED of completing the day's (pre-revealed) quest; the quests are ordinary bot actions, so pre-stage items and fire at reset. Coi…
Read guide →Solo 20-stage roguelike combat event scored by kills, totems and fog-clearing; NOT tied to normal base actions -- a pure combat mini-game requiring buff-stac…
Read guide →Lumber field with a ~12-hour manual-collection cycle; prerequisite for Archer Camp, Workshop, Trap Factory and Keep Lv21; count and output both scale with Ke…
Read guide →The city walls passively yield a fixed hourly free item (speedups, VIP minutes/points) plus random items when any server player buys a package -- a clean dai…
Read guide →Server time runs on UTC; daily reset is at server 0:00, shifting by 1 hour locally under non-DST winter time.
Read guide →Revives dead generals and provides the temporary 24h King's Protection buff after Offerings; King's Protection unlocks at Shrine Lv27+ with escalating combat…
Read guide →Mounted/cavalry training building (Keep 6); unlocks higher mounted tiers by level; Duty Officer slot comes late at Lv33.
Read guide →Monster battles cap wounds at 10% per fight; attack with 10x the wounded troops you want and lose on purpose to hit event goals exactly.
Read guide →General-recruiting building (from Keep 1); level raises the number of visible recruit slots and unlocks the Wheel of Fortune (Lv3) and Great General Chest (L…
Read guide →Makes defensive traps (four families, one per enemy troop type) and repairs siege machines; higher level unlocks higher trap tiers I-X.
Read guide →~10-day gem-farming event: send a weak march (no general needed) to dive Lv3-5 pyramids for random score; free and low-keep-friendly, up to 189,000 gems at 5…
Read guide →End-game buff building (Keep 38, achievement-gated) giving rally/reinforcement capacity and battlefield combat buffs; gated behind Art Hall and Ideal Land.
Read guide →4 troop types with rock-paper-scissors counters, roles (PvE/PvP/gathering), stat pros/cons, siege range-by-tier, and combat formula/coefficients.
Read guide →Arsenal (Keep 27) upgrades troops T10->T14 one tier at a time; costs resources+time; upgrading costs more than building new but converts existing troops.
Read guide →Base Attack/Defense/HP/Speed/Range/Power/Load/Upkeep per troop type across tiers T1-T17 (T17 added Oct 2025); all stats rise sharply with tier.
Read guide →Overview: VIP level unlocks benefits, earned via VIP Points from in-game activity; benefits require VIP Time to be active.
Read guide →Buff building (Keep 35) giving Construction Speed, Research Speed, March-Time Reduction and general-attribute buffs; upgrade requires owning high-power gener…
Read guide →City defensive wall, Keep-gated 1:1 and one of the largest single Power contributors (up to 146M at Lv50); captured page has only the upgrade table.
Read guide →Governs host-rally capacity (participants you can accept when you host a rally); Keep 9 to start, Embassy-gated; no duty officer.
Read guide →Resource-protection building: higher level shields more resources from plunder and from troop upkeep, and raises the storage cap; a Warehouse duty officer pl…
Read guide →Scouting building; each level unlocks more scout-report detail (fully unlocked at Lv41) and gates high-level Forge upgrades (Forge Lv26+).
Read guide →Adv Dispatch is an Academy research item (Military category) that grants +1 march slot per level and gates the Keep 14 upgrade.
Read guide →Irregular (~1-2x/year) merges, 10-day advance notice; personal assets kept but rankings/relics/bookmarks reset.
Read guide →Newer buff building (Keep 28) that unlocks Goddess Attendant troop-type books by level and gives a cumulative all-boost percentage.
Read guide →Pre-built building upgradable at Keep 30; source of Dragon unlocks and Civilization Equipment/Treasure buffs; leveled via Glory achievements, Badges and Rese…
Read guide →Siege-machine training building (Keep 6); early levels Sawmill-gated, later War-Hall-gated; unlocks higher siege tiers by level; Duty Officer at Lv29. Siege…
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9/10/2025 Added several additions to the “How to get without paying” section.
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updated: 4/15/2025 posted: 11/25/2020[General List](https://evonyguidewiki.com/en/category/general-list-en/)[32 comments](https://evonyguidewiki.com/en/art-h…
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updated: 4/13/2025 posted: 8/17/2021[Item list](https://evonyguidewiki.com/en/category/list-of-item-en/)[7 comments](https://evonyguidewiki.com/en/general-ha…
Read guide →Skip to the content Evony: The King's Return GUIDE WIKI ARTICLE LIST Assistant Generals Guide updated: 7/3/2026 posted: 7/2/2022 General Growth862 comments
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updated: 7/3/2026 posted: 9/30/2020[General List](https://evonyguidewiki.com/en/category/general-list-en/)[283 comments](https://evonyguidewiki.com/en/list-o…
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6/5/2026 – Added Irene d’Arneau.
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4/24/2026 – Added Akechi Mitsuhide.
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2/27/2026 – Added Tishtrya & Rostam.
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12/19/2025 – Added Rumyantsev.
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6/5/2026 – Added Presley O’Bannon & Irene d’Arneau.
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updated: 6/2/2025 posted: 8/28/2021[General List](https://evonyguidewiki.com/en/category/general-list-en/), [Monster Hunt Guide](https://evonyguidewiki.com/e…
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4/24/2026 – Added Akechi Mitsuhide.
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4/24/2026 – Added Akechi Mitsuhide.
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3/27/2026 – Added Rostam (with Skin).
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12/19/2025 – Added Rumyantsev.
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6/5/2026 – Added Presley O’Bannon & Irene d’Arneau.
Read guide →updated: 9/3/2023 posted: 9/9/2021[Beginner's Guide](https://evonyguidewiki.com/en/category/beginners-guide-en/), [General Growth](https://evonyguidewiki.com…
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updated: 3/20/2023 posted: 12/1/2020[General Growth](https://evonyguidewiki.com/en/category/general-en/)[41 comments](https://evonyguidewiki.com/en/duty-offi…
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updated: 10/18/2023 posted: 11/3/2020[General Growth](https://evonyguidewiki.com/en/category/general-en/)[99 comments](https://evonyguidewiki.com/en/fastest-…
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7/3/2026 – Lafayette (Ground) added.
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updated: 8/16/2023 posted: 11/29/2020[Beginner's Guide](https://evonyguidewiki.com/en/category/beginners-guide-en/), [General Growth](https://evonyguidewiki.…
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updated: 4/29/2025 posted: 3/15/2023[How to get Items effectively](https://evonyguidewiki.com/en/category/free-item-gathering-en/)[6 comments](https://evonyg…
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updated: 5/7/2021 posted: 10/29/2020[Misc](https://evonyguidewiki.com/en/category/misc-en/)[78 comments](https://evonyguidewiki.com/en/how-to-change-server-e…
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updated: 7/21/2022 posted: 10/9/2020[How to get Items effectively](https://evonyguidewiki.com/en/category/free-item-gathering-en/)[0 comments](https://evonyg…
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updated: 5/8/2025 posted: 4/25/2024[How to get Items effectively](https://evonyguidewiki.com/en/category/free-item-gathering-en/)[6 comments](https://evonygu…
Read guide →updated: 8/1/2023 posted: 10/19/2020[Misc](https://evonyguidewiki.com/en/category/misc-en/)[65 comments](https://evonyguidewiki.com/en/how-to-make-sub-accoun…
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updated: 2/5/2021 posted: 10/9/2020[Misc](https://evonyguidewiki.com/en/category/misc-en/)[13 comments](https://evonyguidewiki.com/en/correct-translation-tip…
Read guide →updated: 2/7/2021 posted: 10/29/2020[Beginner's Guide](https://evonyguidewiki.com/en/category/beginners-guide-en/)[43 comments](https://evonyguidewiki.com/en…
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Monster combat is turn-based: player strikes first; a one-round kill = zero wounded; max 10% wounded per tier/type before it is disabled; single-tier mounted…
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Full power ladder: Normal bosses B1-B23, event-boss ladders per type, Viking Easy/Normal/Hard/Hell tiers, and normal monsters Lv1-50. Guides publish Power on…
Read guide →Interactive JS simulator: pick boss + troop type/tier + buffs and it returns Win/Lose, wounded count, Zero-Wound troop count, and the Minimum troop count tha…
Read guide →Quick-reference of which boss yields which reward, so the bot can pick targets by need: e.g. Ymir=resources, Cerberus/Pan=speedups, Sphinx=Blazon, Viking=gol…
Read guide →Building (keep 30) that levels/refines Sacred dragons and unlocks their 3rd (active-skill) talents; not directly a monster-hunt tool.
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14 dragons (support gear, stronger than beasts at max but costly); FASOLT is the dedicated Boss-Hunt (Mounted) dragon with a Mounted-Attack-on-Monsters talen…
Read guide →The consolidated troop-count table: keep level -> troop tier -> troop count per boss power for a near-zero-wound kill, plus per-boss zero-wound thresholds. H…
Read guide →Event boss (~13.6M, three variants Nell/Nightingale/Duke) spawned from Tavern activity; cavalry-only; the summoner requests up to 5 alliance members who can…
Read guide →Blood of Ares (general ascending) is capped ~14/day total; boss kills give up to 3/day (event boss L3+ or normal boss L11+), plus Relics 6/day and Resource t…
Read guide →Beast EXP sources: high-level resource tiles, World Boss ranking, killing bosses (normal L5-L13 and event L1-5 = up to 5,000 each), Relics Chamber (100k), Bl…
Read guide →Event boss (Knight Bayard); mounted; MATERIAL + GOLD source; zero-wound t11 400k (L1) to t14 2.26M (L3); does NOT drop beast EXP.
Read guide →Normal boss B14 (187.7M); zero-wound t13 cavalry ~2.25M or t14 1.595M; B14+ starts dropping Blood Crystal.
Read guide →Event boss (best SPEED-UPS); mounted; zero-wound t12 220k (L1) to t14 1.93M (L3, +1384%); L4 (694.9M) takes heavy wounds.
Read guide →Normal boss B13 (134.1M); zero-wound t13 or t14 cavalry ~1.6M; top of the easy solo-farm band.
Read guide →Event boss (Golem Challenge); mounted; refining + research stones; zero-wound t11 120k (L1) to t14 2.26M (L5).
Read guide →Normal boss B10 (17.9M); the botted solo sweet-spot entry -- t11 cavalry 150k for zero wounds; drops speed-ups + beast EXP.
Read guide →Event boss (Hydra Invasion); mounted; scores points ONCE per rally so run many small rallies; drops chips (stamina via Wheel) + heavy General/Monarch EXP.
Read guide →Normal boss B11 (59.6M); zero-wound t11 cavalry ~400k or t12 200k; L11+ so it starts qualifying for Blood of Ares.
Read guide →Normal boss B12 (89.4M); zero-wound t12 cavalry ~990k or t13 1.1M (mounted attack buff ~+800-930%).
Read guide →Event boss (Challenge Lava Turtles); mounted; refining + research stones + Spiritual Beast Scale; zero-wound t11 380k (L2) to t14 1.93M (L5).
Read guide →Event boss with THREE variants each weak to a different troop type: Pan(Ranged)->attack Ground (408%), Pan(Ground)->Mounted (140%), Pan(Mounted)->Ranged (367…
Read guide →Normal boss B15 (262.7M); zero-wound needs t14 cavalry ~2.27M at very high mounted attack (~+1,526%); top of the practical solo band.
Read guide →Event boss; mounted; the BLAZON source (+ Source of Life at L4+); zero-wound t11 100k (L1) to t14 2.16M (L5, +1546%).
Read guide →Event boss; game says weak to ground/strong vs mounted, but CAVALRY-only still yields the fewest wounds; resources + refining/research stones.
Read guide →Event boss; mounted; strong RESOURCE/refining/research-stone/runestone source; zero-wound t11 270k (L1) to t14 (L5 needs ~1.9M+).
Read guide →Event boss (best RESOURCES in game); mounted; zero-wound scales t11 290k (L1) up to t14 1.93M (L4); a monster Def debuff can zero out wounds.
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20 spiritual beasts (support gear on a general); 3 generations; the monster-hunt beast is Bird of Hurricane (Mounted + Double Monster Drop +26%).
Read guide →Weekly 48h boss, random map spot; can never lose and zero wounded; 5 free attacks/day then gems; treasure at HP 80/60/40/20/0%; damage-ranked; against-monste…
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updated: 10/2/2021 posted: 11/17/2020[Beginner's Guide](https://evonyguidewiki.com/en/category/beginners-guide-en/), [PvP & Server Wars Guide](https://evonyg…
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Pseudo-PvP-vs-NPC event: defeat and OCCUPY Barbarian Castles (Lv1-6) for score. Solo or rally; only 10 self-defeats/day; losses = wounded (not dead) and woun…
Read guide →SvS-style 2-hour battlefield: 8 servers = 8 teams; each server's top-25 CoC-Assault players qualify. Score by occupying buildings + killing enemy troops/mons…
Read guide →Reward inventory for Battlefield (Gaugamela/Constantinople/Chalons) and Server War chests - the game's richest gem/gold source. Full SvS personal-score goals…
Read guide →Ghosting = send all troops out on 60-minute rallies so an attacked empty keep loses ~no troops (only wall/traps take damage). Core SvS/battlefield survival w…
Read guide →Reliable SvS targeting method: use the enemy-server ranking + the 'Golden Sword' marker (enemy currently on YOUR server) + Locate Coordinates, then teleport…
Read guide →Exact per-culture subcity buff values by rarity (Common/Uncommon/Excellent/Legendary/Epic). Buffs stack across same-culture cities (8 Russia Epic = +80% in-c…
Read guide →Pre-battle checklist for Battlefield (BoG/BoC), Server War (SvS) and Kill Event (KE): what defenders, presets, buffs, gear/talent/treasure/blazon and culture…
Read guide →Relic-tile exploration mechanics (a gathering activity, not warfare scoring): only relic LEVEL and Alliance research raise yield/speed. Generals, skills, equ…
Read guide →Full subcity guide: unlock at Keep 11, up to 9. Real value = Buff / Debuff / General-EXP (troops, gold, materials are minor). Rarity upgraded with gems; mayo…
Read guide →KE = 'Kill Enemies', the final stage of the Monarch Competition event. Score by defeating enemy troops; reward is a 3-level personal quota scaled to your lev…
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