economy

Trap Factory

Makes defensive traps (four families, one per enemy troop type) and repairs siege machines; higher level unlocks higher trap tiers I-X.

Trap Factory

The Trap Factory manufactures defensive traps that fight in wall defense, and repairs damaged siege machines (siege are repaired here, not at the Hospital). Four trap families each counter a troop type: Trap (anti-Ground), Rock (anti-Ranged), Abatis (anti-Mounted), Fire Arrow (anti-Siege), all 1,500 range. Higher building level unlocks higher trap tiers I-X (Trap I at Lv1, Trap V at Lv22, Trap X at Lv46; Fire Arrow I at Lv4 to X at Lv50). Each trap costs resources and time and adds Power. Buildable at Keep 8 (also needs Sawmill 1); early levels gated by Keep and Sawmill. Milestone: Lv19 Duty Officer (increases Trap Building Speed and Damaged Siege Machine Capacity; ideal Tachibana Dosetsu, Otto the Great, Askia Muhammad I). Building traps Lv6+ (needs Trap Factory Lv26+) is also how you farm Adv Troop March Speedup in the Gather Troops event. Cost F/L/S/O, speed to +610%, Power ~62M at Lv50. For base_dev, Trap Factory level governs both trap tier/strength and siege-repair capacity.

Original research source: Evony Guide Wiki

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